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We Become What We Behold

About We Become What We Behold

Introduction to We Become What We Behold

We Become What We Behold is a captivating point-and-click game that explores the impact of media on societal behavior through a series of intriguing snapshots. Developed by Nicky Case and released in October 2016, this game offers a unique gameplay experience that highlights the reciprocal relationship between media and society.

How to Play

Upon launching the game, players are greeted with the thought-provoking tagline: We shape our tools and then our tools shape us. As a player, you step into the role of a cameraman tasked with capturing pivotal moments among various characters in a small society. By clicking to take photos, you influence how these characters react and interact with each other, with each captured moment reflecting the power of media.

Game Features

  • Engaging point-and-click mechanics
  • Insightful commentary on society and media influence
  • Diverse characters and dynamic reactions

As you navigate through the game, you'll encounter scenarios such as a character wearing a hat, prompting others to mimic the trend, or capturing a couple in love, which elicits different societal responses. Each photo you take alters the behavior of the characters, providing a compelling commentary on how media shapes public perception.